Ladino's Rogue Thoughts

GM Exercise - Natural Disaster

This is the situation:

A community is hit by a large-scale natural disaster (flood, earthquake, fire, etc.) that destroys homes and infrastructure; people struggle to survive, save others and make it out with as many resources as they can.

The point of the exercise is to consider some questions that should help you decide if and how you’d run this situation in your games. If you can think of answers with a specific game you want to run in mind - whether that be with a specific system, a specific campaign premise, or a specific group of players - I believe that will make the exercise sharper and more useful. But always focus more on considering what your different options are, as opposed to trying to find a single correct answer.

Start with these questions:

Follow up with these:

#GM exercise #tools